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A computer by definition is not "low tech," but there are many low tech principles we can apply to teaching computer use to young children.
Why would we ever let a young child play with a computer? For one, computers are no longer for adults at work. They are in preschool classrooms and are part of school curriculum across grade levels. More importantly, computers offer children ways to access the world and learn concepts that they may otherwise not be able to due to physical limitations.
Computers have unlimited uses. For starters, they can be used to communicate, learn about words and concepts, learn problem-solving skills, and entertain. They are motivating and adaptable!
Most adults access the computer through the use of a keyboard and a mouse. These devices require sophisticated problem-solving, visual, and motor skills. There are many different access methods that can circumvent the need for refined motor and tracking skills. Listed below are just some of the methods (from low to medium/high tech) that can be used to help children with disabilities access the computer.
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In addition, you want a game that demonstrates a clear connection between activating the switch and what is happening on the screen. You also want to make sure that it is more reinforcing to perform the desired task rather than not. Sometimes the sound effects of not playing correctly are more inticing to a toddler than playing the game the way it is intended. You also want to consider the size and movement patterns of graphics. Simple graphics may be better when starting out. Flashing or quick moving graphics may be confusing and difficult to visually recognize.
Some toddler programs, such as Reader Rabbit Toddler, have games that require only the left button of the mouse or the space bar to be used.
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